軟體版號:cocos2d-iphone-1.1-RC0
程式版型:cocos2d_chipmunk
錯誤顯示:
'Supported orientations has no common orientation with the application, and shouldAutorotate is returning YES'
修改方法:
// these methods are needed for iOS 6
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 60000
-(NSUInteger)supportedInterfaceOrientations{
//Modify for supported orientations, put your masks here, trying to mimic behavior of shouldAutorotate..
/*
#if GAME_AUTOROTATION==kGameAutorotationNone
return UIInterfaceOrientationMaskPortrait;
#elif GAME_AUTOROTATION==kGameAutorotationCCDirector
NSAssert(NO, @"RootviewController: kGameAutorotation isn't supported on iOS6");
return UIInterfaceOrientationMaskLandscape;
#elif GAME_AUTOROTATION == kGameAutorotationUIViewController
return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
//for both landscape orientations return UIInterfaceOrientationLandscape
#else
#error Unknown value in GAME_AUTOROTATION
#endif // GAME_AUTOROTATION
*/
return UIInterfaceOrientationMaskAll;
}